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SOFTIMAGE|XSI v.5.0 Known Problems and Limitations

Please be aware of the following list of known problems and limitations (this is a partial list of course, for the most important issues).  These problems apply to all platforms, unless otherwise specified.


Audio


Bug ID Description/Workaround
UDEV00078877 Audio | when the allocated number of audio tracks is surpassed, the audio stops playing.
Workaround: Save and reload the scene.

Animation


Bug ID Description/Workaround
UDEV00031513 Animation Mixer - Match Clip doesn't work properly.
UDEV00081774 Model does not consider child nodes when plotting
Workaround: Select the Global SRT and then select the child nodes. The animation will be plotted as expected.
UDEV00028628 Mirror weights don't work after a SymmetrizePolygons
Workaround: Delete the old weight map before running Mirror Weights
UDEV00081903 Crash when trying to remove the animation on an action source and then doing File.
UDEV00084771 Unable to load audio clips on the mixer when there is insufficient disc space.
UDEV00024218 Animation Mixer | Ripple - Some ripple functions do not seem to act as expected (including UNDO).
UDEV00047218 Can't save a Pose offset more than once without removing it.
UDEV00038544 Constraint -Render preview/output affected by camera constraints.
UDEV00067566 Shape's weight proxy parameters need to be updated when changing Cluster N.
UDEV00072549 Cannot lock channels by constant expressions in Jscript.

Compositing


Bug ID Description/Workaround
 UDEV00177339 FXtree offset doesn't work with rotoscope.
Workaround: Use a File Input to drivethe image and use the offset from the FxTree's file input.
UDEV00023211 Render a sequence with field rendering on then load it -> you can't because "Field sequences" are not supported in the browser.
UDEV00031818 Linux - Black artifacts on the FXTree after a NewScene when importing nodes (seems to be repro with NVidia Quadro DCC graphic cards only)

Converters/Import/Export


Bug ID Description/Workaround
UDEV00076648 DotXSI - Exporting scenes with long animation sequences sometimes gives an 'Out of memory' message.
Workaround: Export in blocks of frames or break up the scene into separate models and export them.
UDEV00039434 DotXSI Import / Export - Explicit UV domains not set on imported realtime shaders.
UDEV00075759 DotXSI - Import object with SI_Material gets an extra texture projection on Import (when Exported with version 3.6)
Workaround: Clean the imported file by switching the UV used in the texture editor.
UDEV00021648 Importing a dotXSI file with SI|3D style chains and global effectors set will result in incorrect behavior of the effector.
Workaround: Orientation Constrain the effector to the scene root.
UDEV00049410 DotXSI - Export material animation is not plotted on export.
Workaround:  Plot the material to linear inside XSI before exporting.

General/Data Management


Bug ID Description/Workaround
UDEV00167590 64-bit | .mov files are not supported under Win64.
UDEV00177961 Foundation-Linux Alt+tab Segmentation faults
UDEV00134853  If other applications are using a lot of Windows resources, XSI (or many instances of XSI) might not start.
UDEV00136107 Local Models: You can no longer specify external storage (.mdl files) for local (that is, non-referenced) models. If you open a scene with externally stored local models that was created in an earlier version of SOFTIMAGE|XSI, the models are converted to internal storage and their data is saved directly in the scene.
UDEV00035689 Cannot duplicate an object inside a referenced model.  
Workaround:  Set Hierarchy to None or New Null Parent (i.e. anything except Share Parent) in the Duplicate Options.
UDEV00049510 Cannot duplicate a model source.
Workaround: Duplicate the reference model.
UDEV00084215 SDK Documentation: The F1 key for opening documents is not working properly when the JAVA plugin is installed.
The java plug-in comes with any SUN Java SDK or JRE (java2) that you can download at www.javasoft.com and it is a new version of the JAVA VM.  A quick workaround is to go under the control panel and inside the plug-in tab, simply uncheck the "Internet Explorer" checkbox..
UDEV00072643 Instances - OM/Command:  Cannot find the master an instance belongs to.
Workaround: Get the information through the file service object. 
UDEV00032294 Instances | Unable to instance certain models.
Workaround:  Put the object in a new model.
UDEV00071768 Browser : Refresh doesn't group an image sequence on generation correctly. Note:  You need 2 XSI's running - 1 rendering.  The sequence group/folders are confused by the new files being created by the other XSI's render.  If you go up a level and then back down to render pictures you get a new folder.
[1..12].pic, [1...38].pic each time you do this.
UDEV00076149 Negative numbers allowed as identifiers (shouldn't be allowed) Note:  If you name an object e.g. -23, you won't be able to use it with the expression op.
UDEV00073124 XSI crashes if the latest video drivers have not been installed when switching to DX mode
UDEV00076962 GetValue fails when a cluster has the same name as what its type refers to.
UDEV00079569 Duplicate symmetry does not work on objects with a cluster center operator in their construction history. 
Workaround: must freeze the cluster center operator before duplicate symmetry.
UDEV00077793 Animation on model root lost when exporting .emdl files.
Workaround: Add a null under the model and put the animation on it.
UDEV00029452 Startup very slow when SPM_HOST isn't set to localhost.
UDEV00030807 Saving a scene can loose the animation on refmodels when mixing the preference that set the prefix on refmodel.

Modeling


Bug ID Description/Workaround
UDEV00050485 Extract polygon does not work with Reference model (an empty object is created)
UDEV00064779 Grow selection in Select menu in MCP stops working after using Grow or Shrink tools in the Texture Editor.
Workaround:  Select a vertex on the object in 3D View and then Select MCP-->Grow Selection.
UDEV00067618 Stripes are not redone after scrubbing until next refresh
Workaround:  Perform an action that requires a refresh (orbit, for example).
UDEV00077017 Disable above remains active when freezing an operator task, even though it is no longer visible in the SE.
Workaround:  Toggle the enable/disable above on the node above what was frozen.
UDEV00084826 Envelope weights are assigned to no deformer, even if normalize is ON.
Workaround:  Set the weights to a non-zero value. 
UDEV00037615 Modeling generators' "Input->Delete (FreezeObj)" command will delete inputs + other objects having a modeling relations on them.
UDEV00080686 Slice polygon with BBOX need spdl logic to change the spacing to spacing %

Rendering


Bug ID Description/Workaround
UDEV00181493 64-Bit | Freeze when Rendering PNG files on 64-bit
UDEV00081688  When a new pass is created and the NoIcon.pic path is invalid, XSI freezes.
UDEV00038304  Alpha bug with sprite shader (particles ruin Alpha channel). 
Workaround: Export all objects as a model and load into a new scene.
UDEV00050232 Texture support size changes when object scaling is frozen. Texturing is unchanged.
UDEV00085673 Render pass overrides don't work with hairs and particles
UDEV00078136 Shadow_Pass - Overrides alpha-transparency maps applied to objects' surface - material shader - no transparency
UDEV00034028 Hard lockup when setting OpenGL with Render Region drawn.
UDEV00067528 lzw compressed tiffs do not appear in renderings.
UDEV00040130 Due to fundamental differences in rendering techniques, volume shaders are not supported in Rapid Motion to the same extent that they are currently supported in scanline/raytraced modes. This applies especially to particle rendering. If experiencing visual glitches when rendering particles in Rapid Motion, the workaround is to use scanline/raytrace rendering.

Scripting


Bug ID Description/Workaround
UDEV00079203 Limits with ApplyCns command-pointers as parameters forced to convert to strings
UDEV00070782 Vbscript MsgBox may truncate its content
Workaround:  Use XSIUIToolkit.MsgBox instead
UDEV00031970 ImportAction cannot load URL specified .ani files.
UDEV00054945 'Constraining' function returns twice the same obj with Path Constraints.
UDEV00057485 LINUX - Script Editor UI problems
Workaround:  Enable showline before bringing up the editor.
UDEV00070254 MatchTransform - input/output argument means that calling script loses object pointer.
UDEV00036059 xsicollections lost during scripts on many items ( selecting an invalid object cripples selection manager).

SDK


Bug ID Description/Workaround
UDEV00081519 SPDL files cannot be installed when the user is not a power-user or administrator of their machine (Windows only).  Once a SPDL file is installed it can be used by a user with lower priviledges. Note: Connecting to a workgroup will automatically attempt to install any SPDL files found there. Therefore workgroup based shaders or operators may appear to be broken because of this limitation.
Workaround: Give all users "power-user" or "administrator" status on their machines. Otherwise make sure that all SPDL files are explicitly installed by someone with sufficient priviledges.
UDEV00036343 Primitive::GetConstructionHistory is not implement in the C++ API.
Workaround: Use SIObject::GetNestedObjects to retrieve the operators connected to a Primitive.
UDEV00080053 The AlignCenter, AlignRight and AlignLeft SPDL keywords are not supported. This also applies to PPGLayout based layouts.
UDEV00184942 OnTerminate event when using the new self-installed event code does not work.
Workaround: Use the legacy Application.Advise mechanism to create terminate events
UDEV00048516 In some cases it is necessary to use InputPort.Value rather than InputPort.Target2 to get accurate data inside a Custom Operator.
UDEV00170452 Problem: If a selection event is muted inside a script it will remain active until the script has finished executing. Therefore it is not possible to temporarily disable a selection event to prevent if from executing when a script intentionally changes the selection.
Workaround: Use a global variable or some other mechanism to tell the selection event to do nothing, rather than relying on the offical XSI mute functionality.
UDEV00040317 For siControlFilePath controls inside PPGLayouts, setting the siUIFileMustExist flag to zero does not work. However the openfile flag does work.
UDEV00077646 The XSI plug-in wizards will sometimes allow creation of an invalid plug-in. For example the scripting name of Custom Parameters should never begin with a number.
Workaround: Always provide names that match XSI parameter naming conventions.
UDEV00070782 The vbscript MsgBox command may truncate some text.
Workaround: Use XSIUIToolkit.MsgBox instead.
UDEV00081980 It may be necessary to close XSI in order to update a Mental Ray Shader DLL. Once it has been loaded by Mental Ray for rendering it may remain in memory, preventing recompilation of the .DLL or .SO.
UDEV00072518 If two commands by the same name are created then this may break functionality depending on either of the commands, and hence XSI plugins may break.
Workaround: Users are recommended to pick a name that is unlike to be picked by anyone else, for example with a prefix based on the company or plugin. The same name should be used for both the command name and command script name.
UDEV00178715 The label of a Custom Menu can normally be set by calling SIObject.Name in the Init Callback for a menu. However this does not work if the custom menu is at the top menu.
Workaround: When the label is not set explicitly it is based on the name of the custom menu. Spaces can be used in that string, they will be striped out for the generation of the callback names. However there is a limitation that top level menus cannot start with a number character.
UDEV00180585 Normally XSI remembers whether an event has been muted by persisting the information. However the Event mute state is not persisted if event name is longer that 30 characters.
Workaround: Pick names less than 30 characters
UDEV00083844 If an XSI workgroup contains ActiveX (COM-based) DLLs then XSI does not automatically register them for each user who connects to the workgroup.
Workaround: Write a simple script-based self-installed plugin and sort it on the workgroup. This plugin uses XSIUtils.LaunchProcess to call cmdreg.exe to register each dll file as necessary. By placing this code within the XSILoadPlugin callback it will run at startup or as soon as the workgroup is connected.
UDEV00036121 If a custom property is connected to a custom operator it may be necessary to specify the additional classification flags 0x4061 on each parameter of the Custom Property. The ensures that the operator will evaluate properly.
UDEV00077145 Geometry.Samples returns a SamplePointCollection, and the methods of PolygonNodeCollection are not available on this returned object.
UDEV00025517 A parameters of a Custom Operator is not exposed in the Object Model Parameter collection if it has the siNotInspectable flag.
Workaround: Use a custom layout to specify which parameters are shown on the Property Page, rather than this capability.
UDEV00028382 A Custom Preference that is deleted in the explorer will re-appear the next time XSI is restarted. The only supported way to completely remove a custom preference is to remove the associated .Preset file from disk.
UDEV00027368 The command line options 'xsi -i' and 'xsi -u' do not support wildcards. For example 'xsi -u *.spdl' is not supported.
UDEV00184459 The Category argument to InstallCustomPreferences does not work.
Workaround: Do not specify a category. The resulting custom preferences will appear under the Custom node.
UDEV00085681 It is possible to connect a scripted operator to a 3d object and read its envelopes however, this kind of operator is illegal in the context of scripted operators and may lead to un-expected results. If you need to read the envelope's deformers you must explicitly connect to them. This is the only way to ensure that the deformers are evaluated correctly and that you do no create an evaluation cycle ( recursive loop in the scene graph evaluation ).
UDEV00137033 CreateToolbar command creates an old style toolbar (.DSToolbar). Workaround: write the XML file for a toolbar directly. The toolbar wizard includes a helper script command that can be used to do this easily.
UDEV00140596 The collection returned by the Object Model Constraint.Constraining method may contain the same object multiple times.
Workaround: Filter the returned collection to remove duplicate entries. Once possible way to do this is to use an XSICollection with the Unique property set to true.
UDEV00030278 A Cluster SDK object will become invalid if a cluster property underneath it is frozen. In general it is not safe to cache a cluster object and reference if after significant changes have occurred on the geometry, its clusters or the cluster properties.
Workaround: Get a new SDK object for the cluster after the freeze operation. A straightfoward way to do this is to remember the fullname of the cluster inside a string variable, then call GetValue or Dictionary.GetObject to retreive a new SDK object.
UDEV00185412 The siOnEndSceneSave event does not pass the file path of the file that is being saved.  If the file has already been saved its path can be determined via the object model, e.g. Application.ActiveProject.ActiveScene.Filename.Value. However if the scene has never been saved the scene filename has not yet been determined at the time the callback is performed.
UDEV00027212 The MenuItem.Filter method only works for contextual based menus.
Workaround: Set the menu to dynamic, so the Init method is called each time it is shown. The menu can then be rebuilt according to the current context.
UDEV00141062  FCurve.SetKeyTangents does not work in some cases.
Workaround: Set the tangents using methods like FCurveKey.LeftTanY.
UDEV00189352 Custom Property Wizard does not create Animated Parameters properly in Python.
Workaround: Replace the " or " with " + " in the generated AddParameter2 calls.  For example: CustomProperty.AddParameter2 ("Param",constants.siInt4,0,0,100,0,100,0,constants.siPersistable + constants.siAnimatable).

Setup


Bug ID Description/Workaround
UDEV00043933 Unable to launch the setup on a dual screen machine. This problem only occurs when the user's browser is running on the second monitor. If the browser is in the first monitor, there is no problem running the setup. 
Workaround: The user can move the browser to the first monitor, close the browser, and then restart the setup. Also, the fullscreen mode could be bypassed by running the following files instead: [cdroot]\assets_WIN\default.htm (In Internet Explorer) [cdroot]\assets_WIN\default_NS.htm (In Netscape)
UDEV00039348 Certain Microsoft security updates prevent XSI from starting.
Workaround: Re-install the graphics card driver

Simulation


Bug ID Description/Workaround
UDEV00070797 We do not increment the state file name when duplicating hair.
UDEV00054582 Hair | Collision type "XSI" Causes hair to jitter when an obstacle is in static position within hair. Note:  With the 'XSI' collision type, both objects need to be moving or you will have numerical problems.  Use the other collision types if this is the situation you are in.
UDEV00058393 HAIR | Copy Style fails if donor object has dynamics applied.
UDEV00077239 HAIR | Black render if transferred uv supports are frozen on a hair object.
Workaround:  Freeze the uv property before transferring the map.
UDEV00025538 No renderhairs in some cases when using hair from Curves.
Workaround:  Set the stiffness to 1.0 in the dynamics tab of the hair.  Unfortunately, this implies that you can't use dynamics with spline hair if you're running into this problem.
UDEV00064210 Animating models of particle system offsets the particles.
UDEV00061691 Modeling View does not work with Hair.

Viewing & Interaction


Bug ID Description/Workaround
UDEV00037149  Schematic - constraint links are not selectable when constraining object is animated.
UDEV00080053  PPGLayout - aligncenter keyword not working (SPDL or scripting)
UDEV00070898 Light shaders created with the SDK do not support manipulators.  If the shader is connected as a base shader in the rendertree, the XSI manipulatordisappears and is not available when pressing <b> to manipulate the light.
UDEV00065195 Refresh - docked property editor viewport not refreshing.
UDEV00078630 Vertex Color- propagation problems when subdividing model (RenderVertex, Subdivision)
Workaround:  Adjust a parameter for any other axis to generate a command, and then adjust the command for the x axis:   ie: SetValue "Passes.Default_Pass.Environment.transform.StaticKineState.sclx", 2
UDEV00071953 Hidden Polygon: Grow Selection and Select Adjacent polygon should not select the hidden polygon
UDEV00049379 Display mode switching (based on distance) doesn't work unless "display distance to output camera" is set.
UDEV00068855 Environment pass shader, unable to edit X transformation from ppg, only from command line.
Workaround:  Scripting. Adjust a parameter for any other axis to generate a command, and then adjust the command for the x axis:   ie: SetValue "Passes.Default_Pass.Environment.transform.StaticKineState.sclx", 2
UDEV00072067 Bad refresh when clicking on points with the paint tool Note:  When a weight map is present the problem does not occur.  This problem occurs on both NURBS and Meshes with no property to paint.
UDEV00024638 Rotated objects orbit the plane center when using manipulators in Plane mode.
Workaround:  Use COG or change the pivot manually.
UDEV00026175 Linux - With a dual screen, any transient explorer is opened in the left screen corner.
Note:  This is due to a Sawfish preference.  Workaround:  Execute the following command : rm -rf ~/.sawfish
UDEV00031951 "Save Preset" doesn't save the modified Capability flags in PPG.
UDEV00066307 Dual screen and Single screen option does not work on Linux.
UDEV00025549 Unable to assign a Object material to a polygon selection.
 
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