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Softimage Production Partners

Softimage production partners offer products and services that help studios optimize their production pipelines.

The following is a list of Softimage production partners:

   

Become a Production Partner

If you are interested in becoming a Softimage production partner, please contact Jennifer Goldfinch.

 
 
 

 

Pixologic

Founded in 1997, Pixologic Incorporated develops and markets innovative software tools for the film and video, games, graphic design and illustration markets. ZBrush is a graphic application aimed at simplifying the science behind generating computer graphics. ZBrush appeals to a wide audience by providing empowering tools that give users intuitive and visual control over the digital images they create. By providing a unique synthesis of 2D and 3D capabilities in a single stand-alone tool, ZBrush collapses economic and ease-of-use barriers to creating stunning images.

For more information, visit: www.pixologic.com.

     

     

 

REBUSfarm

The REBUSfarm rendering service offers the fast and cost-efficient way to render your XSI-projects in time.

Equipped with unlimited 32- and 64-bit rendering licenses and enough horsepower to manage even the heaviest scenes, our farm and all projects are supervised by our expert staff to ensure optimal results at the lowest price. Personal supervision and render-optimization is included, free-of-charge.

For more information, visit: www.rebusfarm.com

     

     

 

Rendercore

Rendercore provides a high speed remote rendering service designed exclusively for the computer graphic artist. Our mission is to deliver quality service on time and on budget for our customers.

Rendercore now offers 20 nodes of 32-bit XSI Unlimited Batch Rendering for our clients. Currently we support XSI 5.0, 5.1, and 6.0. Users from across the globe can take full advantage our 3.0 Ghz Dual-Core Xeon workstations through a simple and intuitive submission process.

Rendercore understands the high-paced demand of the entertainment industry and is committed to providing the latest in software and technology for our clients.

For more information, visit: www.rendercore.com

     

     

 

Vicon House of Moves

VICON House of Moves, a wholly owned subsidiary of VICON is the world’s largest and most experienced motion capture studio. Offering premier motion capture and animation services for Feature Film, Video Game, Commercial, Music Video, Pre-visualization, and television episodic production.

A dedicated 26,000 sq ft studio with multiple stages located within 15 minutes of LAX, Hollywood and Santa Monica, features over 150 new VICON MX F40 motion capture cameras and over 30 production staff and dedicated software development; giving the ability to provide motion and capture and 3D animation services for implementation into any production.

Services include; use of the largest capture stages, including dedicated performance capture (voice, face, body and finger animation), real time visualization, multiple actor and prop capture, virtual camera tracking and layout, live on set performance capture integrated with principle, green screen, on location shooting and support, pre production (including prop and set/scene construction) and full post production all accumulating with fast delivery of final 3D animation to any specification. The studio also provides a professional environment with dedicated client areas for you to conduct everyday business while you shoot.  

With industry expertise dating back to 1985 and credits from Spider Man 3, Superman, award winning commercials; Pepsi Dancetron, Halo3, Gears of War, Orville Redenbacher and Target commercials; to Guitar Hero II and WWE Smack down versus Raw 2008, Guitar Hero, Crackdown, Tiger Woods Golf, Uncharted: Drakes Fortune, and countless other productions, VICON House of Moves is the only choice for worldwide visual effects and video game professionals who demand the best.

For more information, visit: www.moves.com

     

     
 

Zoogloo

Characters, Creatures & Critters: With our experience in computer animated features, visual fx creatures, episodic television and next-gen game pipelines, we can offer you a broad range of character services using either Autodesk® Maya® or SOFTIMAGE|XSI®.

Formed by Greg Maguire & Andy Buecker in August of 2006, Zoogloo has already started quite a stir in the industry by offering their expertise to industry giants and start-up studios alike.

For more information, visit: www.zoogloo.net

     
     
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